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RaspDuino Infrarot- Hindernisvermeidungs Sensor KY-032 Arduino

Preis inkl. Preisnachlass: 4,84 €
Brutto-Verkaufspreis: 4,84 €
Brutto-Verkaufspreis: 4,84 €
Artikelnummer: 320.2027
Infrared obstacle avoidance sensor KY-032
Zurück zu: Optisch
With shipment Abholung for 0,00 €

Infrared obstacle avoidance sensor is designed for the design of a wheeled
robot obstacle avoidance sensor distance adjustable.
This ambient light sensor Adaptable, high precision, having a pair of infrared transmitter and receiver,
transmitter tubes emit a certain frequency of infrared,
When detecting the direction of an obstacle (reflector),
the infrared receiver tube receiver is reflected back, when the indicator is lit,
Through the circuit, the signal output interface output digital signal that can
be detected by means of potentiometer knob to adjust the distance,
the effective distance From 2 ~ 40cm, working voltage of 3.3V-5V,
operating oltage range as broad, relatively large fluctuations in the power
supply voltage of the situation Stable condition and still work for a variety
of microcontrollers, Arduino controller, BS2 controller, attached to the robot that.
Can sense changes in their surroundings.

Working voltage: DC 3.3V-5V
Working current: ? 20mA
Operating temperature: -10 ? - +50 ?
detection distance :2-40cm
IO Interface: 4-wire interfaces (- / + / S / EN)
Output signal: TTL level (low level there is an obstacle, no obstacle high)
Adjustment: adjust multi-turn resistance
Effective angle: 35 °
Size: 28mm × 23mm

 

 

Sample Code
int Led = 13 ;/ / define LED Interface
int buttonpin = 3; / / define the obstacle avoidance sensor interface
int val ;/ / define numeric variables val
void setup ()
{
pinMode (Led, OUTPUT) ;/ / define LED as output interface
pinMode (buttonpin, INPUT) ;/ / define the obstacle avoidance sensor output interface
}
void loop ()
{
val = digitalRead (buttonpin) ;/ / digital interface will be assigned a value of 3 to read val
if (val == HIGH) / / When the obstacle avoidance sensor detects a signal, LED flashes
{
digitalWrite (Led, HIGH);
}
else
{
digitalWrite (Led, LOW);
}
}

 

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